The making of "Grand Theft Auto VI"
Channel: CBS News
Transcript
Language: English (original, YouTube automatic captions)
[0:01] Are we going to be okay? We
[0:04] >> stuck together through everything. Just
[0:06] got to get through it.
[0:07] >> After years of anticipation, we just got
[0:09] a new official trailer for what may be
[0:11] the biggest video game release of all
[0:13] time. Grand Theft Auto 6 was originally
[0:15] supposed to come out in the fall of last
[0:17] year after being in development at
[0:18] Rockstar Games for almost a decade. Now,
[0:21] we're seeing an inside look at the
[0:22] making of GTA 6 ahead of its November
[0:24] 19th release. One journalist who
[0:26] interviewed some of the games creators
[0:28] said the company Rockstar Games had to
[0:29] rebuild itself to get to this point.
[0:32] Joining us now to discuss is the author
[0:33] of that piece, Bloomberg News reporter
[0:35] Jason Shrier. Jason, thanks for being
[0:37] here. First off, just tell us about the
[0:40] level of detail that went into creating
[0:42] this.
[0:43] >> Yeah, thanks so much for having me. This
[0:45] is a game that has uh probably the most
[0:48] realistic fictional recreation of Miami
[0:51] that we've ever seen before. The
[0:53] developers behind the game had to go to
[0:55] Miami several times for quoteunquote
[0:57] research trips. Uh going into nightclubs
[0:59] and taking helicopter rides around the
[1:01] city, going on ride alongs with cops and
[1:03] meeting criminals. Um they did their
[1:05] research for this one and uh I think uh
[1:09] when you play the game and I've seen a
[1:11] little bit of the game so far, I think
[1:13] you can you can kind of get that detail
[1:15] out of seeing the world that they've
[1:17] made.
[1:18] >> Helicopter rides and club hopping sounds
[1:20] like brutal research to me. Rockstar
[1:22] became a company known early on for its
[1:24] exceptional games, but also its work
[1:27] ethic, both good and bad, eventually
[1:29] became known in the industry as the
[1:30] crunch. Do the people you spoke with
[1:32] suggest that dynamic has changed or
[1:34] improved at all?
[1:36] >> Yeah, it's it's something that Rockstar
[1:38] has been trying to reckon with. I think
[1:40] that um crunch, which is basically the
[1:42] video game industry's terms for
[1:44] excessive overtime, sometimes weeks
[1:47] straight, sometimes months straight. Um
[1:49] it is something that a lot of game
[1:51] companies have had to deal with over the
[1:52] years. Rockstar became a at the center
[1:55] of a controversy surrounding Crunch
[1:56] after the release of its last game, Red
[1:58] Dead Redemption 2. Leaders of the
[2:00] company promised they were trying to
[2:02] avoid it this time around. I'm not sure
[2:04] how successful they were from what I've
[2:06] heard. Some people certainly crunched on
[2:08] this game, but they have done some
[2:09] things to kind of improve their culture
[2:12] to try to mitigate the crunch to try to
[2:14] compensate for it. For example, one
[2:16] policy they instituted was a time off in
[2:18] lie of extra hours. So essentially every
[2:21] extra hour you worked, you could get a
[2:23] bank an hour of paid time off to
[2:26] compensate. Uh we'll see. Hopefully uh
[2:28] the company actually delivers on that
[2:30] promise and the game comes out and
[2:31] people can take off a bunch of time. But
[2:34] yeah, I mean they've certainly addressed
[2:36] it. I don't know if they've fixed it.
[2:37] Um, from what I've gathered, it's better
[2:40] than the last project was.
[2:41] >> The company is still seeing protests
[2:43] over its decision to fire a number of
[2:44] employees who had been trying to form a
[2:46] union. What happened there?
[2:48] >> Yeah, so last year uh Bloomer broke the
[2:50] news that Rockstar had fired 34 people
[2:53] um many of whom most of whom were
[2:56] involved in efforts to start a union at
[2:58] the company. Rockstar says that they
[3:01] were fired for leaking confidential
[3:03] information in a Discord containing both
[3:05] current and former employees. The
[3:08] employees and the union deny that. They
[3:09] say they were fired for union busting
[3:12] and that has gone to trial in a Scottish
[3:15] tribunal that is happening as we speak,
[3:17] expected to be over in November or so.
[3:20] And at the same time actually um
[3:22] throughout this year uh employees of the
[3:24] company have continued their union
[3:26] effort and in fact they asked for
[3:27] voluntary recognition of their union in
[3:30] the UK earlier this year over the
[3:32] summer. Um and uh I guess their next
[3:36] step they're they're meeting with a
[3:37] company currently. Their next step will
[3:38] be to vote and we'll see what happens
[3:41] there.
[3:41] >> Jason Shrier, thank you.
[3:44] Thanks so much for having